Product updates
What's new in Memtrace.
New features, improvements, and fixes in each Memtrace release.
Search, graph, and Windows GPU fixes
Fixed
- CUDA embedding stays stable on NVIDIA Turing GPUs.
- Search can infer the repository when the scope is unambiguous.
- Search now distinguishes a warming index from a genuine no-results response.
- Rust trait dispatch remains connected in the code graph.
View public releaseSafer Cortex recovery
New
- New reset and diagnostic commands recover local Cortex state without deleting durable decisions.
View public releaseCortex stays responsive across desktop platforms
Fixed
- Decision recall no longer becomes unresponsive on Windows or macOS.
View public releaseCleaner upgrades and steadier live updates
Fixed
- Installed background services stop cleanly during upgrades.
- Windows indexing keeps branch identities intact.
- Dashboard updates reconnect to the correct local address.
View public releaseEmbedding startup adapts to the machine
Improved
- Memtrace now chooses a safer embedding startup path based on the available hardware.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseGraph and Fleet tools over REST
New
- Graph analysis and Fleet coordination can now be called through the REST interface.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseMaintenance release
Changed
- Maintenance release. No customer-facing changes were announced for this version.
View public releaseTry the latest release
Give your agents memory that survives the next session.
See plans